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Archive for June, 2009


Blink Ability of Stalker

This ability is crucial at the early stages of the game.You can teleport your Stalkers every 10 seconds when they produced.This blink chance gives the player lots of defensive and offensive advantages.For instance you want to make an offensive move but your forces are not enough to defend your expansion or your base,here using Stalker [...]


Starcraft Battle Report 3

In this Battle Report you will see the match between Zerg vs Protoss.Here fantastic in-game graphics can easily seen, especially you will see the planets deeply while you are moving on the map surface, because the map is in a space platform.In this map too, the neutral buildings will be captured by players to control [...]


Starcraft lego creations

A Starcraft 2 Immortal is succesfully designed by lego parts; really fantastic,the details are well worked and assembled.

This sweet lego-War Factory is defended by lego Marines and Firebats.Cool..

This brave lego-Zea defending himself from two hungry lego-links.:)


SC 2 improvement effects

Similar to the Starcraft Original and Broodwar,the selection of race is deeply influence, the destiny of the game.The random gamers must be more advanced than the older Starcraft versions.Because the details are increased for each race so understanding and using these details efficiently will be more complicated and may be more difficult.Also the experience factor [...]


Starcraft 2 Superweapons

As we have both known Terran race an ultimate superweapon which is nuclear launch.In Starcraft 2 the effects of the Nuclear attack is very realistic especially the wave effect is fantastic but i think the damage influence must be permenant parallel to the nuclear sprinkle phenomenon.Other superweapon is Protoss Mothership which will have devastating effects [...]


Must we modify our old tactics for Starcraft 2?

The answer is partially yes,because of new unit replacements,improvements and power distrubition, but on the other hand, the general tactical approach will not be changed.If you are for example a toss the importance of Zealot production will protect itself at least at the beginning of the game because of high strength difference between the first [...]


Starcraft 2 death animations

Between adding new unit models and sliming up the zerg buildings, the StarCraft II art team has also spent some time on some little details that make the game come alive, such as new unit death animations. Featured below, we have a protoss carrier being blown out of the sky by a squad of terran [...]

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