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A new unit has been announced in SC 2 universe!

PLANET CHAR

  • Population: Est. 10,000,000,000+ zerg
  • Allegiance: Swarm
  • Diameter/Gravity: 10,521 km, 0.91 standard
  • Axial Tilt/Climate: 4.1 degrees, +/- 48 Centigrade (average, peaks of 800C+), very low humidity
  • Geography/Major Settlements: 52 volcanic caldera, 18 mountain chains (all volcanic), 38 lava lakes, 5 lava seas (variable), estimated 150 primary zerg hive clusters, estimated 1029 tertiary zerg hive clusters
  • Moon(s): 2 — Eris, Ate (purple, small sized >1000 km dia)
  • Dominant Terrain Classification: Volcanic
  • Dominant Life Forms: Zerg
  • Indigenous Life Forms: None
  • Imports: None
  • Exports: None

This planet is primairily explored by Terran Forces but after the understanding of its’ high resource capacitity and very efficient availibilty of Zerg Growth on its surface the Zerg invasion became here.The efficiency rises because of the radiation amount at the surface is very high while the humidity in atmosphere is almost zero.Insipite of its little diameter the planet Char is the main Zerg hive cluster for the dreaded Zerg Swarm.By the high radiation values the Zerg can mutate its’ genetic codes simplier than other planets.These radiaotion amounts obtains very high different variables of new evolved creatures in the Zerg genetic pool.

ZERG BANELING :

Type: Sapper
Core Genus: Zergling
Primary Attack: Volatile Burst
These little creatures are morphed from zerglings and they are really very dangerous against Colossus and Terran defense units.These beetles have an acid bag which will give a high amount of damage to the near area and the damage is SPLASH!
Comment:I think this unit will be more effective compared to infested terran marine in SC 1.But do not think the infested marine is out of order they are created from terran barracks and still they are powerfull. (i have seen in alpha demo)

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