navbar

Starcraft Battle Report 3

In this Battle Report you will see the match between Zerg vs Protoss.Here fantastic in-game graphics can easily seen, especially you will see the planets deeply while you are moving on the map surface, because the map is in a space platform.In this map too, the neutral buildings will be captured by players to control more visioned area for strengthen their observation abilities.Also there are lots of micro wars between the first units of the two races,here different strategies are used to dominate the enemy for each player. The contention of players is unstable almost everysecond of the game which increases the adrenalin of ours :) .And the winner is of course the mighty Protoss…

Starcraft lego creations

A Starcraft 2 Immortal is succesfully designed by lego parts; really fantastic,the details are well worked and assembled.

This sweet lego-War Factory is defended by lego Marines and Firebats.Cool..

This brave lego-Zea defending himself from two hungry lego-links.:)

SC 2 improvement effects

Similar to the Starcraft Original and Broodwar,the selection of race is deeply influence, the destiny of the game.The random gamers must be more advanced than the older Starcraft versions.Because the details are increased for each race so understanding and using these details efficiently will be more complicated and may be more difficult.Also the experience factor is very important to straighten the playing quality.But the strategic consideration will always be crucial, because at some moments of the game the APM and conventional tactics become nothing against tactical advantages.So maybe  this property makes this game the BEST game in the World!!

Starcraft 2 Superweapons

As we have both known Terran race an ultimate superweapon which is nuclear launch.In Starcraft 2 the effects of the Nuclear attack is very realistic especially the wave effect is fantastic but i think the damage influence must be permenant parallel to the nuclear sprinkle phenomenon.Other superweapon is Protoss Mothership which will have devastating effects on the battlefield because of its advanced special powers.Here the question is the Zerg race will have a superweapon too or it will be compansated by increasing the strength and durability of the Zerg units? We shall see..

Must we modify our old tactics for Starcraft 2?

The answer is partially yes,because of new unit replacements,improvements and power distrubition, but on the other hand, the general tactical approach will not be changed.If you are for example a toss the importance of Zealot production will protect itself at least at the beginning of the game because of high strength difference between the first units of the Zerg and Terran.Also Terran ‘medieval ages’ will be strong enough to dominate other races by the usage of the new Terran Tanks this phenomenon could also be true for the Zerg players aided by Lurkers and Hydras.The advanced ages will be more complex to predict which race has more advantages than the others, the easiest way to determine this problem can be solved by just playing the game!!

Starcraft 2 death animations

Between adding new unit models and sliming up the zerg buildings, the StarCraft II art team has also spent some time on some little details that make the game come alive, such as new unit death animations. Featured below, we have a protoss carrier being blown out of the sky by a squad of terran marines, as well as several zerg units falling to their fates.

As we can see the new video animations are very realistic and we will wait, these awesome moments of the game without patience.

Battle Report 2

http://www.starcraft2.com/features/battlereports/2.xml

As the first one the Battle Report 2 is about Starcraft in game presentation in fact it is an exciting match between Terran and Zerg.Here you can easily determine the game dynamics, graphics and new abilities or units.As always the gaming is very important(APM) like offense or defense strategies.You will see some interesting new events like attacking against rocks or maneurs of semi flying units(reapers).The Zerg also have  crucial changes and improvements which will absolutely influence the gamers.The graphics are awesome you can see the creeps growing from a detailed view.The Overlords are also fantastic.You will find a new objective that players can capture a neutral building and gain some advantages in tactical side.The capturable (new) buildings shows the near area to the player and gives him extra observation vision which can be vital.I think just with these new improvements, the gaming strategies will totally  be changed, we shall see how it will happen.

More than meets the eye (April Fools!!)

The terran military has always been known for its superior base-defense capabilities and constant drive to improve its fortification technology. Take, for example, the newly developed Ares planetary fortress and Crucio siege tank, or the heavily upgraded Broadsword missile turret. A few of these alongside some bunkers packed with marines provide a solid wall of armor, neosteel, and firepower to repel any threat,alien or domestic.

But over the course of a prolonged defense, even the most hardened armor will crack; missiles and ammo will be depleted; and the toughest troops will be worn down. To create a truly comprehensive defense for high-priority, mineral-rich regions such as the volcanic uplands of Redstone, the terrans needed to devise an entirely new concept in battlefield strategy. Terran military engineers, led by Goraion Systems’ head of development Dr. Ron Volt, have been working day and night to design a new kind of base for the terran armies: the titanic Terra-tron.

At a recent defense conference, Dr. Volt had this to say:

With the use of magnetic flux generators and through some simple modifications to our existing building schematics, we’ve found we can utilize structures that already exist in our bases to assemble the frame of a siege-class combat walker—a construct that some of my colleagues insist on calling the Terra-tron. The Terra-tron is best deployed as a last-ditch effort to hold an important location on the grid. Currently the cost of operation is a bit of a problem, as energy conduits and pipes become dislodged or severed and leave dangerously exposed electrical wiring, steel framework, and sewage systems. However, let me assure you that we are working diligently on new waste-containment systems that should eliminate this problem and get our buildings back up to code in the near future.”

APRİL FOOLS! :) )

When will be Starcraft 2 published?

The answer of this question is not easy but by comparing the other Blizzard game’s publish date we can comment the Starcraft 2 will be published at the middle of the 2010, this comment is our opinion but it surely be later or earlier.Here the design team of the Starcraft 2 has very high pressure because of catching same or similar success obtained from Starcraft Original and Broodwar Expansion Set.Blizzard announced that the three races will have their very detailed series named as Wings of Liberty–will focus on the Terrans. The second game, Heart of the Swarm, will focus on the Zerg, while the final game, Legacy of the Void, will be devoted to the Protoss.We are waiting,and very excited.

Safety of Resource Section

During a multiplayer game your first priority is defending your resource site then the other things follows that priority.The resource site must always under your defensive forces it can be a group of units or it can be some defense buildings like cannons,acid spores,turrets.Locating defense force of the resource site must be wisely choosen to eliminate any threat from your enemy and it also will not prevent your resource flux.You can locate these units/buildings near the mineral  group so the target follow can be easily verified.


« Previous PageNext Page »

Recent Comments